We've tested them all using both a GTX 1060 6GB and an RX 580 8GB, with the game running at 1080p.Īt Ultra, the RX 580 has a slight edge over the GTX 1060, and that trend continues as you work your way through the various settings and compare them to the maximum. Hitman 2 offers 10 graphics settings, without really giving you an idea of how your performance will be affected if you change them around. And finally, mod support is not present in any capacity, so outside of hacks and reshade mods we don't expect to see much in the way of user generated content. You can rebind keys to your heart's content, but if you're using a controller you'll have to use the default settings. Similarly, you can play the game in 21:9 aspect ratio but you'll get black bars on cutscenes. There's also no option to change the field of view, though it does auto-adjust based on your resolution. You can cap the frame rate at 30 or 60 FPS (with Vsync), or disable Vsync and run fully unlocked. There are 10 graphics settings to tweak, but no global presets. In terms of hardware, most mainstream GPUs (GTX 1050 Ti / RX 570 and above) can run Hitman 2 at 1080p and 60fps or more, and while you'll also benefit from a faster CPU in some areas (especially larger crowds), just about any CPU from the past five years should suffice.Īs for features, Hitman 2 does okay, with some minor omissions. It speaks to the amount of extra work maintaining two separate APIs requires, and with a lack of AMD branding this round, apparently DX12 was deemed unnecessary. It's even more confusing considering Hitman was one of the best DX12 implementations. ![]() However IO Interactive has certainly made it look a bit more impressive, with denser crowds and some extra bells and whistles. But how well does it run compared to 2016's Hitman?Ī major talking point here is that DX12 was dropped for the new game, which is odd considering it was in the previous version. ![]() ![]() Hitman 2 is essentially more of its predecessor, which is no bad thing. Make sure you have a clean install of Half-Life 2 and both Episodes 1 and 2, as well as the free community-made Half-Life 2: update, which the mod runs off. ![]() It's already garnering praise over on its ModDB page, where you can download it. MMod also "hardens" the AI and gives the Combine new actions to perform, such as firing underslung grenade launchers. It certainly looks prettier than what I remember of the original-I like the new glowy eyes for the Combine soldiers-and particle effects are far flashier. The mod redesigns both the audio and visual effects, and tweaks the graphics in general. You'll also be able to aim down sights on some weapons, such as the basic pistol. I'm a big fan of the new idle weapon animations that you can see in the trailer above: when stood still, Gordon Freeman will wipe the scope of his crossbow to clean smudges, or lovingly stroke his trusty rocket launcher.Īs for new weapons, the video above shows that you can grab a turret and haul it around, spraying down enemies. A wide-ranging Half-Life 2 mod called MMod, which has been in the works for nine years, is out now, and it reworks Valve shooter's visuals, gunplay and enemy AI.Ĭombat is the focus, and the mod adds new weapons, changes weapon handling, and introduces new animations.
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